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250 Things You Should Know About Writing

[note: this is a PDF file only]

“If it weren't for Chuck Wendig's advice, I'd have fallen off the writing map long ago.” -- Karina Cooper, Author of Blood of the Wicked

“In terms of style, Wendig reminds me most of Stephen King. There's a way of using somewhat fevered, rugose prose to describe both the beauty and horror of the mundane, then switching to a plainer mode when describing the outer limits stuff, that brings to mind King's 80s and 90s work." – io9.com

“Chuck Wendig hammers out writing and career advice that's always brave, profane, creative, clever, and honest. And don't forget hilarious. You'll never laugh so hard learning so much." – Matt Forbeck, game designer and author of AMORTALS and VEGAS KNIGHTS (Angry Robot).

“You walk into this book a quivering neophyte crusted with writer fantasies and walk away a seasoned word warrior ready to do battle in the arena we call publishing.” – Kristen Lamb, author of ARE YOU THERE BLOG? IT’S ME, WRITER

* * *

250 Things You Should Know About Writing is a booze-soaked, profanity-brined, Zen-lacquered look at the craft and art of writing, one list of “25 Things” at a time. 

Featured within this book are the essays “25 Things You Should Know About…”

…Being A Writer, Writing A Novel, Writing A Screenplay, Writing A F**king Sentence, Storytelling, Character, Plot, Dialogue, Description, Editing/Revising, and finally, Getting Published.

(And yes, that’s actually 11 lists, which means the book actually has *275* things you should know about writing, but let’s be honest, 250 sounds much cooler. Let’s just go ahead and call that, “25 bonus tips,” shall we? Boom. Value added.) 

The book features sections such as:

“The Transubstantiation of Trope,” “Why Bad Decisions Are A Good Decision,” “Nobody Sees Themselves As A Supporting Character,” "I Want To Buy The Semi-Colon A Private Sex Island," and “Plot Is Promise.” 

Contained within are things you should know about plot holes, self-publishing versus legacy publishing, "on-the-nose" dialogue, story versus plot, metaphors, copy-editing, killing darlings with a claw hammer, cursing like an undead pirate, and generally being a cranky and irreverent creative type.

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Chuck Wendig is the author of Blackbirds, Mockingbird, The Cormorant, The Blue Blazes, Under the Empyrean Sky, Bait Dog, Double Dead, Unclean Spirits, and the Dinocalypse books. He has written over two million words for the game industry and was developer overseeing the Hunter: The Vigil game line for White Wolf Game Studios. He served as co-writer on Collapsus, a digital media narrative that was nominated for an international digital Emmy and a Games For Change award. He co-wrote the short film Pandemic, which showed at Sundance 2011 alongside a six-day transmedia experience based on the story. You can find him blogging at terribleminds.com, or on Twitter (@ChuckWendig), or wandering the wilds of Pennsyltucky with a bloody deer antler in his teeth and a loincloth made from the flesh of his critics.

You will get a PDF (1MB) file

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