

HOW TO INSTALL
Import VRCFury with VCC manage project.
Import Easy Receivers Unity Package.
Find the “Easy Receivers folder, and open it.

Drag the Easy Receivers prefab onto your model’s name.
Open the Easy Receivers, and unlock the parent constraint. Locate your head bone, and drag it into the source. Move the “Receivers” to BEST fit your models general head area and click "lock"
Adjust each receivers location to your own models body parts. This includes the “Head Pat” “Eye Poking” and “Boop”. You may have to click the drop down for the separated eyes to adjust as well.
DO NOT UNPACK PREFAB

Drag the Easy Receivers FX onto your models animator controller. You can find this inside the Easy Receivers folder > 3.0
HOW TO SET UP ANIMATIONS
Please make sure to read/watch each step all the way through, and carefully.
Open the animation tab to add your blendshapes. If you do not have an animation tab, you can get it by going to window > animation > animation.
To edit an animation open which receiver you would like to edit, click the second frame and press the record button. Click on your models head mesh, and find the blendshape you would like to use and turn it to 100.
If you would like to add particles, make sure to have it disable by default and while recording turn it back on, on the second frame as well.
You will want to do that for all receviers: HeadPat, EyeR, EyeL, Nose Boop. This system is completely customizable, and can be used with any asset or animation.
Once you have finished each animation remove the FX from your models animator, and you are all finished! You can use using Gesture Manager, which can also be found in your "Manage Project" area, to test your animations in the game camera.
For more help/support please join my School server and make a forum post.
