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Disclaimer

Unity Comissions

Personal / Commercial

(Commercial is partial work ONLY, check below for full Unity commissions.)


  • Basic Toggle - $1.00/Per
  • Add Dissolve - $5.00
  • Custom Mats - $1.00/Per
  • Mat Swap - $2.00/Per
  • Custom Physbones - $5.00
  • Skin Tone Hue - $5.00 (PC+Quest)
  • Hue Shift - $5.00/Per (PC+Quest)
  • Saturation/Emission Radial - $2.00/Per
  • Receivers - $1.00/Per (Head/Boop/Eyes/Butt)
  • Custom Receivers - $5.00+/Per
  • Cloth Physics - $10.00/Per
  • Script Addons - $5.00/Per
  • Audio Link - $2.00
  • Hand/Feet Trails (Basic) - $5.00
  • Basic Particles - $5.00
  • DPS/SPS -$5.00 (18+ ONLY)
  • Quest Conversion - $15.00+
  • OSC BHaptics - $5.00


Full Commercial Unity Comissions

For any Unity commissions where my work comprises 60% or more of the total model's work, I require a minimum 20% sales cut from profits earned through the model. This policy ensures fair compensation when my contributions make up the majority of the model's creation.


Base Price: $100, including all listed Unity work at no additional cost.

Blender Commissions

Price depends on complexity, and the amount of work being done.


  • Re UVMap - $5.00+
  • Rigging - $5.00+
  • Poly Optimization - $10.00+
  • Bone Optimization - $5.00+
  • Weight Painting - $10.00+
  • Fix Up/Organization - $15.00+
  • Custom Asset - $10.00+
  • Sculpting - $10.00+


I am not currently accepting commissions for the creation of complete models intended for sale.

Commission Examples