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GangFlag

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Gang Flag System Overview

The Gang Flag System lets players customize and display unique flag designs in the Roblox game world using a specialized tool. This system incorporates animations, client-server interactions, and a graphical user interface (GUI) to create an engaging and user-friendly experience. Here's a breakdown of its features:


Core Features

Flag Customization:

  • Players can input a Decal ID via the UI to personalize the flag's texture.
  • Flags dynamically update based on the ID provided, with live previews displayed in the GUI.

Animations:

  • Smooth animations for equipping and unequipping the tool enhance immersion.
  • Players can see the equip and unequip motions synchronized with their actions.

GUI Interaction:

  • A dedicated GUI allows users to input Decal IDs and preview their flags in real-time.
  • The GUI automatically hides when the tool is unequipped for a cleaner interface.

Sound Effects:

  • Sounds can be added to further immerse players during tool usage (e.g., flag fluttering or equipping sounds).

Default Settings:

  • A default Decal ID ensures flags are always initialized, even if players don't customize them.

How It Works

Tool Mechanics:

  1. Client-Side Decal Management:
  • Players input the Decal ID into a TextBox in the GUI.
  • The script validates the ID and updates the flag's texture using TextureID or Decals.
  1. Dynamic Updates:
  • When a valid Decal ID is entered, all flag meshes in the FlagModels folder are updated.
  • Invalid IDs automatically load the default decal, maintaining consistency.

Animations:

  • The animation script ensures seamless transitions between actions:
  • Equip Animation: Plays when the tool is equipped.
  • Unequip Animation: Runs when the tool is unequipped.

UI Functionality:

  • Visibility Control:The GUI becomes visible when the tool is equipped and hides when unequipped.
  • TextBox Input:Players type the Decal ID into the TextBox, triggering updates when the Enter key is pressed.
  • Image Preview:The GUI includes an ImageLabel that shows a live preview of the selected Decal.

Implementation Details

Key Variables:

  • defaultDecalId: Predefined ID for the default flag design.
  • FlagModels: Folder containing all flag-related meshes to be updated.

Networking:

  • While this version operates on the client side, server-side scripts can be integrated to validate Decal IDs or sync flag designs across the game.

Clean-Up:

  • The system ensures that textures are consistently updated or reset to the default if needed.

Potential Enhancements

  1. Flag Persistence:
  • Save player-selected flag designs in a database for retrieval across sessions.
  1. Advanced Customization:
  • Allow players to mix textures or combine Decals for unique flag designs.
  1. Sound Effects:
  • Add sound effects for flag interactions, such as fluttering or attachment sounds.

This Gang Flag System combines customization, animations, and user-friendly design to offer players an engaging way to express their creativity in-game.

You will get a RBXM (341KB) file