Jet Fighter 3D – Unity from Scratch (PDF and eBook Edition)
Jet Fighter 3D – Unity from Scratch is a practical step-by-step guide designed for beginners who want to create a fully functional 3D jet fighter game using Unity and Blender. The book covers the complete development process from scratch, including:
- Setting up Unity – installing Unity Hub and the Unity Editor, choosing the right version, and creating your first 3D project.
- Designing the environment – using Unity’s Terrain system to shape landscapes, add textures, trees, and buildings, and optimise performance.
- Modelling the jet – creating a jet fighter in Blender with basic tools, importing the model into Unity, and applying materials and colliders.
- Jet mechanics – implementing realistic flight controls using C# (acceleration, turning, pitching), and refining the handling with inertia, speed limits, and camera effects.
- Gameplay features – adding shooting mechanics (bullets, sound, effects), enemy AI, and missile attacks to create engaging combat.
This guide helps readers develop both technical and creative skills, leading them through each phase with clear instructions and example scripts. It encourages testing, refining, and enhancing features for a complete, immersive 3D air combat experience.