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Crossroads

Something is calling....

Drawn together by the promise of self-destruction, five strangers find themselves trapped in an abandoned subway filled with their personal demons. With no way out, but deeper into the dark tunnels and twisted vaults, they'll have to work together to confront the thing that promised them oblivion, but which seeks to swallow them whole.

Will they escape?

Will they even want to in the end?

Or will they be devoured?

The answers are waiting deeper into the darkness.

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"Crossroads" is a psychological horror/thriller novel heavily inspired by the Silent Hill video game franchise. Featuring a diverse cast and dealing with issues like racism, sexism, homophobia, mental illness, grief, and the cruelty of the modern world, it seeks to subvert the tropes and gore of "traditional" horror in favour of atmosphere and a lingering sense of dread and claustrophobia. "Crossroads" is my attempt to show the power found in horror media, the power to confront that which holds us back and weights down on us head on, to defeat it, and to move on from it, to leave the reader with a satisfying, uplifting ending and, perhaps, a little more empowered for when they have to face their own darkest night. I can only hope I succeeded in that.

Content Warning for Discussion of:

Depression, Physical Abuse, Mental Illness, Suicide, Racism, Sexism, & Homophobia,

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 Descriptions of:

 Blood, Death, & Body horror

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