Trash Grab - Job System
Trash Grab - Job System for Roblox
🧤 Key Features:
1. Interactive Tool Collection:
Players can collect special trash tools such as the regular Trash Bag or an exclusive VIP Trash Bag, each with unique capabilities.
- Tools are obtained via ProximityPrompt interactions.
- VIP versions are gated by Gamepass integration with in-game purchase prompts.
2. Pickup Logic & Restrictions:
Trash items scattered in the world can only be picked up if the player has the correct tool equipped, adding strategic depth and encouraging preparation.
- Pickup limit of 3 trash items per regular bag.
- Busy state tracking prevents overlap and spam interactions.
3. Dynamic Animation Integration:
On pickup, the player’s avatar plays a rig-type specific animation (R6 or R15), ensuring immersive and natural interactions for all avatar types.
- Automatic idle detection and animation cancellation built-in.
- Visual feedback enhances realism and roleplay immersion.
4. Proximity-Based Trash Can System:
Trash cans around the map automatically open when players approach and close when they leave.
- Smooth CFrame-based lid animation with tweening and bounce effects.
- Adds life and responsiveness to the environment.
5. Realistic Trash Disposal Effect:
When disposing of tools, a visual clone of the item is thrown into the trash can using physics-based tweens.
- The item disappears with particles and sound for rewarding feedback.
- Cleanup logic ensures memory efficiency and avoids clutter.
6. Notifications & Sound Feedback:
All actions provide clear on-screen feedback via a customizable Notification UI.
- Sounds and particles reinforce successful or failed actions.
- Supports color-coded alerts and animated UI entrance/exit.
7. VIP Integration with Gamepass System:
Certain tools (like the VIP Trash Bag) require Gamepass ownership.
- Players without access are prompted to buy it.
- Adds monetization potential and progression opportunities.
8. Flexible and Modular Design:
- Organized structure with reusable modules (Notification, Animations, RemoteEvents, etc.)
- Easy to expand with new tools, trash types, and interactions.
- Built-in highlight system for customizable ProximityPrompt effects.
🛠 Perfect For:
- Roleplay Cities
- Job Simulation Games
- Progression-Based Minigames
- Custom Trash Collection Quests