Marina Witches Mysteries - Books 1-4
THE GHOST SHIP
She’s a jinxed witch with Bruce Lee moves. The coven's being haunted and witches are disappearing. Will she be able to save the coven and herself?
Not yet over the loss of her mom, Frankie B's in a new city, without family, a home or her full powers. Thank goodness for her familiar, Dex, the best Jack Russell in the world.
They're faced with moving into a flea-pit motel, when Dex spots a vacancy at a nearby marina. But this is no ordinary marina, and before they've even had time to finish unpacking, life takes a deadly turn.
Will Frankie solve the mystery of the missing witches and rid the coven of the ghost of Captain Russell Garnet? Or will her ability to make him corporeal see her stuck as his prisoner until her dying breath? Either way, she isn’t going down without a fight and with Zane her mysterious — but drop-dead gorgeous — neighbor helping her, how can she fail?
THE BLOOD HEX
A potentially lethal blood hex, her mother’s murderer still on the loose and her father maybe not as dead as she’s been led to believe. Jinxed witch Frankie B and Dex, her familiar, certainly have their hands (and paws) full.
With the ghost of Captain Russell Garnet banished to an island in the Caribbean, Frankie thought she and Dex could get on with life. If only she wasn’t lumbered with a blood hex. And if only her troublesome grandmamma — the not so ex-pirate — Anne Bonny hadn’t managed to get herself in a heap of trouble.
Before any rescue can take place, Frankie needs to get a handle on her new witchy powers. While she’s no longer stuck with housework spells and the occasional ward, her new power levels are unstable at best, and completely missing, at worst.
Yet again, she’s training with the drop-dead gorgeous warlock / merman hybrid Zane, making concentration difficult, especially when the air between them is laced with freaky magic.
ALL HALLOWS KEEP
With her magical powers returning, the world is Frankie's oyster. But which world will she choose? And is the choice even going to be hers.
Still struggling with the new powers she's inherited from some long-lost - and more than likely alien - relative, Frankie's itching to track down Mimi Merriweather. The old-aged time-lord is the key to the ultimate fate of her dad, and Frankie wants answers.
She's going to let nothing stand in the way of finding her dad, or what's left of him. If this means breaking a few coven rules and crossing into a realm where Mimi rules the roost, then so be it.
Join Frankie and Dex on yet another adventure as they take on Mimi and the Werealls. Never mind that this combo sounds like sixties pop band, they're a formidable foe and one that will see Frankie and Zane closer than ever.
A flying pig, the potential for troll attack, and a vampire with anger issues? What’s not to love about spending time with family over the holidays?
The Winter Solstice is fast approaching, and Frankie Bonny is desperate to spend it with family. Unfortunately, she’s light on relatives, knowing of only three, and two of them are jerks.
When her friend Magda Zilonka invites her to spend the holidays with her own family, Frankie leaps at the chance. So what if Magda comes from a long line of vampires, Frankie’s sure she can defend herself if push comes to, ah, bite?
Only after accepting does she discover Zane, her merman boyfriend, can’t attend thanks to an ongoing feud between the Nautilus and Zilonka Clans. Unless, that is, he’s in disguise. And it had better be a good one, because discovery would be fatal.