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Game Production of Double Edge Armor of God - Book Sample

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In this book you will explore the production process of developing a full PC game such as “Double Edge Armor of God” using the Coppercube6 game engine. This professional guide will cover basic concept to finish including steps in modeling, texturing, rigs, animation and game engine features. In all, put an edge in your game development with the Double Edge experience.

This is a 30 page sample PDF document of the full 200 page book, be blessed!

You will get a PDF (9MB) file