Arc Throw Simulator System
This is a fully scripted Roblox simulator framework centered around projectile-based weapon throwing mechanics and structured progression systems. Players unlock increasingly powerful weapons, collect companion units, and progress through layered upgrades that enhance both power and reward output.
Designed for scalability and long-term expansion, the system combines core simulator loops with monetization and engagement features, making it suitable as a foundation for a complete game release or ongoing development project.
Core Systems & Features
- Weapon throwing mechanics with unlockable progression tiers
- Pet companion system with multiplier-based bonuses
- Rebirth system for long-term scaling progression
- Timed reward and daily gift system
- Spin wheel system with randomized rewards
- Integrated shop system with gamepass monetization support
- Multi-stat progression system (coins, power, rebirths)
- Quest system with structured reward paths
- Egg hatching system with multiple rarity tiers and costs
- Teleport-enabled colorful map zones for navigation
- Clean, modern simulator-style UI design