After accident or illness, long or slow, your loved one has died. But, in your time of grief, a comfort: they have been buffered, giving you a chance to speak to them one last time, to resolve any last questions or last arguments, or declare your love. Buffering is, of course, hugely expensive, and you’re lucky that your insurance covers thirty minutes.
Island in a Sea of Solitude is a short game, ideally played over a video chat program, about coping with either the loss of a loved one or your loved one’s bereavement after your own death. It is set in the near future, with little difference from our own time, and focuses on the relationship between two family members after one of them dies.
Play it with one or two other people who you trust with your heart.