Udon Script - Object Group Switch
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Object Group Switch
Allows switching between groups of objects.
Notes
This script requires RiskyKen - Core.
This script requires UdonSharp.
Install Methods
Method A: Creator Companion
- Install RiskyKen - Core (Creator Companion Version)
- Add the package to the Creator Companion. Guide
- Select your world and add the package.
Method B: Traditional Package (legacy)
- Install UdonSharp
- Install RiskyKen - Core
- In the Unity editor click Assets > Import Package > Custom Package
- Now browse to the location of the package and select it.
Change Log
v1.7.1
- Fixed sync mode always being on.
v1.7.0
- Updated for VRChat Creator Companion.
- Added VRChat Creator Companion package.
v1.6.0
- Renamed from Object Switch to Object Group Switch.
- Updated sync logic.
- Added better protection from client users.
- Allowed events to be called when switching groups.
- Updated prefab and demo scene.
v1.5.0
- Allowed changing button mesh, mats and objects when selected/deselected.
v1.4.0
- Switch to using sync none.
- Added extra forced sync on player join.
- Added press sound option for buttons.
v1.3.0
- Allowed the button materials to be changed for buttons when active/deactivated.
v1.2.0
- Changed to allow a group of objects to be switched.
v1.1.0
- Initial release.