Your Cart
Loading

Point of Judgement

Prompt Description Prompt Description Prompt Description Prompt Description

Prompt Description Prompt Description Prompt Description Prompt Description

Prompt Description Prompt Description Prompt Description Prompt Description

Prompt Description Prompt Description Prompt Description Prompt Description

Prompt Description Prompt Description Prompt Description Prompt Description



How to Use it:


  • Steps
  • Steps
  • Steps



Additional Notes: best used with X and Y



Prompt Below


Using {FACE_REF} as the only identity input, create a hyper-realistic, monochrome (black-and-white), cinematic, close-up portrait in 1:1 aspect ratio. The subject, a masked individual in a fitted hooded jacket, points their right index finger directly at the viewer in a bold, intent gesture.

Composition & Framing:

  • 1:1 square crop.
  • Camera centered on subject; face perfectly framed—no crop of hood, forehead, chin, or shoulder.
  • Shoulder-line visible at lower corners, face about 65% of frame width.
  • Arm extends into immediate foreground, fingerpoint in sharp focus with natural DOF blur off axis; hand and finger dominate lower right quadrant.

Camera & Optics:

  • Focal length: simulate 85mm portrait lens (full-frame).
  • Aperture: f/1.8, producing shallow, realistic depth-of-field; razor-sharp focus on subject’s visible eye(s) and top surface of finger.
  • Camera slightly below eye level (~10° up), emphasizing dominance, but no extreme angle.

Lighting & Shadow:

  • Single, hard-edged, high-contrast side-light from upper left (~10 o’clock), creating dramatic, deep shadow on subject’s right side and inner hood fold.
  • No fill: shadowed regions nearly collapse to black, highlights intensely white, respecting true monochrome dynamic range.
  • Moorish catchlights in visible eye(s), corresponding to main key light, never too diffuse.

Wardrobe & Geometry:

  • Mask: matte-black, smooth cloth, covers nose and mouth, fits tightly under cheekbones and across lower face, no logos, seams, or visible ear-loops.
  • Hooded jacket: matte fabric, tight fit with dense shadows in fold valleys; subtle creasing at brow and hood rim.
  • Zipper: partially visible, silver metal teeth under the hood, faded by shadow.

Gesture & Anatomy:

  • Right arm fully extended (not bent); hand projected at viewer, palm mostly hidden, only thumb edge and forefinger line visible.
  • Finger: hard, bony, with subtle knuckle, skin folds, and visible fingernail—no airbrush, no plastic.
  • No left hand visible; NO body twist, full direct chest orientation.

Texture, Grit, & Imperfection:

  • Surface micro-details on fabric, skin, and mask: soft grain overlays entire image.
  • Vestiges of lint, fabric fuzz, and subtle skin roughness retained—even in deep shadow.
  • Edges of jacket and hood merge softly into background, indicating subtle lens and vignette falloff.

Background:

  • Neutral, untextured studio gray with a subtle (barely perceptible) vignette, amplifying subject center.
  • No light bars, props, or extraneous detail; just a clean tone gradient from lighter top left to deeper shadow bottom right.

Mood, Expression, and Tone:

  • Serious, accusatory, intimidating—locked gaze, eyes focused and brow slightly furrowed (~1.5–2mm skin depression).
  • Expression strict; mouth hidden by mask, but tension visible in brows and eyes.
  • Cinematic, film noir mood, never stylized, AI-art, or comic book.

Never Change:

  • Do not alter gesture (straight arm, pointed finger), shadow placement, head angle, hood/zipper fit, or cropping.
  • Keep lighting harsh, moody, and monochrome; do not brighten shadows or reduce contrast.
  • No visible logos, text, or pattern.

Negative Prompt:

  • No synthetic shading, no soft studio lighting, no double shadows, no painted look, no sketch/caricature, no background objects, no visible teeth or smile, no ambient warmth, no over-clarity or plastic skin