"Free-of-Use" Guidelines
Be aware the Free-of-use is in alpha and may be withdrawn in the future. However, if you still own the asset after the withdrawal, you are still following the rules that previously existed.
Be aware the Free-of-use is in alpha and may be withdrawn in the future. However, if you still own the asset after the withdrawal, you are still following the rules that previously existed.
Free-of-use is a an experiment to give users who are unable to afford the cost of the assets the ability to see the asset before they purchase it.
However, this is also made for those who simply can't afford those assets and perhaps would use these assets to pay off the authority to remove my name off of the credits in the future once they can afford it.
They are required however to follow some of the simple rules that cannot be bypassed or broken.
All assets are sent as .rbxm as a method of safety as assets that are given through .rbxm will be meshes with an id that I own which makes it easier for me to detect and take action to games that are using my assets without my permission.
I've created this method because I believe if players could further share my website along with the assets, I could gain more attention and motivation to make further more and more creations.
Eventually if the website gets more attention, the assets will surely be lower in prices as the current price of the assets is only meant to be temporary.
On the top right, there is the text that says "Discord". Upon clicking it, it will re-direct you to a website that leads you to join my Discord server that is also a hub for developers (eventually if we get people to be talkative).
Upon joining the server on your main account, you are allowed to create a ticket that is located in #ticket channel.
After that, open the "Purchase Request" ticket and write down the details:
As this is only an experiment project, I will not put too much stress if I'm incorrectly credited until the experiment goes out to official publishing. The crediting is based on the platform the item is used in.
List of crediting;
If you're planning to use it to different platform than were not mentioned, feel free to ask directly about it.
Free-of-use is only for personal use, can be used for promotional use if it's not accessable as an asset (e.g. video).
Every time you use the free content, you are required to credit the original source until you've paid for it.
Selling these assets is not allowed.
Sampling the asset to make a mimic/similar version of it is not allowed either.