Unity Button Animation On Click | Unity Tutorial
Unity Button Animation On Click refers to the visual effects or animations applied to a button when a user interacts with it. In Unity, this can be achieved through various methods, such as using the Animator component with predefined animations, or by scripting dynamic changes. When a button is clicked, you might animate it to scale up or down, change colors, or play a sound effect, enhancing user feedback and making the interface more engaging. Implementing these animations typically involves setting up triggers and animations in the Animator Controller or using Unity's UI system to handle the click events and apply animations accordingly.
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Script:
using UnityEngine;
using System.Collections;
namespace MainMenu
{
public class YourScript : MonoBehaviour
{
public float delayDuration = 1.0f; // Adjust the delay as needed
public void OnClickPlay()
{
StartCoroutine(DelayedShowGameModePanel());
}
private IEnumerator DelayedShowGameModePanel()
{
// Wait for the specified duration
yield return new WaitForSeconds(delayDuration);
// Show the GameModePanel after the delay
UIManager.Instance.GameModePanel.Show();
}
}
}