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Isabelle VRChat Full Body Tracking 3D Model

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$26.00
$26.00
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Isabelle 3D Model, made for VRChat!

N.S.F.W. model!


Model Specs & Features

  • 69k polys
  • 2 Materials
  • Full Body Tracking
  • Physbones
  • 5 Custom Facial Gestures
  • Viseme Support
  • Toggle Super Shotgun
  • Toggle Clothing
  • Tail Sway Animation
  • Breast Size Slider
  • Thicc Size Slider
  • SDK3 (+ Unity 2022)
  • Poiyomi Toon Shader
  • Gogo Loco 1.8.1 w/Fly
  • Independent Body mesh and Clothing

Changelog

  • 1.6.0 - Added new classic outfit! Adjustments to physbones to reduce ear/hair clipping into the eyes. Adjustments to material shader to reduce shadow intensity. Fixed flower particles stuck in local space. Optimized mesh to maintain performance rank.
  • 1.6.1 - Fixed issue with facial expressions being stuck when changing outfits
  • 1.7.0 - Updated Poiyomi 8.1 shader, Updated Gogo Loco 1.7.6 (Scale slider), Re-organized file structure
  • 1.8.0 - Updated Gogo Loco 1.8.1 with Fly
  • 1.9.0 - 2022.3.6f1 Repack, Fixed gesture expression locking issue for some VR controllers
  • 1.9.1 - Added Flower Particle for Quest support, Added a few more expression overrides, Fixed many animation locking issues, updated to Gogo Loco 1.8.3
  • 1.9.2 - Fixed eye blendshape issue from previous update
  • 2.0.0 - Revamp on original body mesh, Added Goth material swap, Goth outfit, Doom Shirt, and Goth Boots toggles, Added VRCFury support, Added new emotes, Many various fixes and adjustments

INSTRUCTIONS FOR VRCHAT PC

1 Download Unity Hub

https://unity.com/download

2 Make a new Avatar project with VRChat Creator Companion (VCC)

https://vrchat.com/home/download

3 (Optional) Import Poiyomi Toon Shader (8.1):

https://github.com/poiyomi/PoiyomiToonShader/releases

4 Import my provided .unitypackage file


5 Open Avatar_PC scene, login using the VRChat SDK, build & upload!


INSTRUCTIONS FOR VRCHAT QUEST (CONT.)

1 Copy the Avatar ID that generated after uploading to PC

(In the VRChat SDK, click on the Content Manager tab, you'll see "Copy ID")

2 Click on the Avatar_Quest scene and attach/paste the Avatar ID

(In the Inspector, on the Pipeline Manager component, you'll see "Blueprint ID", then click Attach)

3 Click on File > Build Settings... > Android > Switch Platform

(Delete _PoiyomiShaders folder if you imported to help speed up the process)

4 Open the VRChat SDK and build & upload again!


Please do not make public.

Please do not redistribute.


Contact

Twitter: https://twitter.com/Shadsterwolf

You will get the following files:
  • ZIP (91MB)
  • ZIP (62MB)
  • ZIP (62MB)

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