[MBF] Modular Ballistics Framework
MBF is a highly modular combat framework built for developers who need full control. Every part of the system from basic visuals to core mechanics is easy to tweak or completely overhaul through the files. It’s designed to be the flexible foundation for whatever project you’re building.
The Showcase video missed showcase of a lot of features.
[FORMERLY RCS - REWORKED COMBAT SYSTEM]
All animations and sounds are uploaded via Roblox whitelist group so no reuploading is required.
PRODUCT INCLUDES:
- CONTINUOUS UPDATES
- WHITELIST/OBFUSCATION PROTECTION
- REALISTIC/PROCEDURAL RECOIL
- INERTIA-BASED SWAY
- INERTIA-BASED MOVEMENT
- VIEWMODEL ANIMATIONS
- REALISTIC SWAY
- REALISTIC AND INTENSE SUPPRESSION
- ADVANCED HEALTH VFX
- CUSTOM SOUND EFFECTS
- REALISTIC VISUAL EFFECTS (such as hit effects)
- DIRECTION BASED ANIMATIONS
- REALISTIC AIMING
- AMMO BOXES
- STANCE BASED VIEWMODEL MOVEMENT
- REALISTIC CAMERA MOVEMENT/BOBBING/SHAKE
- EXTREMELY EASY TO MODIFY AND EDIT
- ARM STAMINA
- REALISTIC MOVEMENT STAMINA WITH EFFECTS (screen shake, vignette, heart beating, heavy breathing, color desaturation)
- LPVO SYSTEM
- REALISTIC CROUCHING/CRAWLING/LEANING
- INFINITE AIM PARTS SYSTEM
- 2 PRE-SCRIPTED WEAPONS
- RETICLE MOTION BLUR (the reticle blurs when the gun moves)
- TRACER BLUR (the tracer blurs when you move your camera around)
- REALISTIC FIRST-PERSON BODY
- UPPER/SIDES BLINDFIRE SYSTEM (server-sided)
- KEYFRAME MOVEMENT ANIMATIONS
- KEYFRAME ANIMATIONS SUPPORT (reloading, chambering and etc. Supports speahead animations)
- CFRAME ANIMATIONS SUPPORT (reloading, chambering and etc)
- SERVER-SIDED WEAPON ANIMATIONS
- KEYFRAME CRAWLING/CROUCHING ANIMATIONS
- LASER/FLASHLIGHT SYSTEM
- EXTREMELY OPTIMIZED
- REALISTIC WEAPON CALIBER SYSTEM
- SHOTGUN SUPPORT
- REALISTIC RAGDOLL PHYSICS
- BLOOD SYSTEM
- MULTIPLE FRIENDLY FIRE SYSTEM SETTINGS
- PLAYER INJURY/DEATH SOUNDS
- INDOOR GUNSHOT/PLAYER SOUNDS REVERB
- SMART CAMERA TO VIEWMODEL ANIMATIONS SYSTEM (camera moves during reload, bolting and etc)
- RICOCHET SYSTEM
- REALISTIC OBJECT PENETRATION
- WEAPON WEIGHT
- AIMING CAMERA TILT (camera tilts during aiming)
- LOOPED FULL-AUTO GUNSHOT SYSTEM ( its beta and can be disabled in configs)
- CFRAME VIEWMODEL/WEAPON ANIMATIONS
- SHELL EJECTION PHYSICS
- LOW READY/HIGH READY/PATROL STANCES
- PUMP-ACTION SHOTGUN SUPPORT
- BOLT-ACTION RIFLES SUPPORT
- BIPODS SYSTEM
- HOLSTERS WITH CLIENT-SIDED JIGGLE PHYSICS
- CLIENT SIDED PRONE SLOPING (character tilts on top of tilted floors)
- JOGGING, SPRINTING, RUNNING WHILE CROUCHING
- WEAPON BASED SWAY (you can customize sway on every weapon, making them feel different from each other.)
- WEAPON UI
- REALISTIC MANUAL PUMP-ACTION SHOTGUN RELOADING (key "R" to begin or stop reloading and "T" to insert shells manually)
- AND MORE NON-MENTIONED FEATURES
- more to come soon...
made by chel_ov_ek_ with the help of kozan_1
heavily rewritten version of stock RCS by Redd
Have a question? DM kozan_1 on Discord.
CURRENT VERSION: MBF v3.5