PORCELIAN | skin texture | VENUS BASE
EVERYTHING HAND PAINTED IN SUBSTANCE PAINTER AND PROCREATE
MADE WITH A LOT OF ATTENTION TO DETAIL AND QUALITY! COMES WITH EVERYTHING NEEDED, WITH DRAG AND DROP BASE MATERIALS FOR EACH COLOR!
EVERY NOOK AND CRANNY HAS BEEN PAINTED. CUSTOM PAINTED AO MAP, NORMAL MAP ECT.
HOW IT LOOKS ON SAM'S MODEL AMY
PREVIEW VIDEO
MADE FOR:
VENUS BASE
JOIN MY DISCORD TO SEE WHAT IM WORKING ON, JOIN GIVEAWAYS ECT.
YOU WILL GET
BASE COLORS:
- 11 normal baked skintone colors
- Detailed skin normals
- 11 nail colors to fit each skintone
- 7 extra nail designs
- Comes with preset poi material setup for each color of body and nail meshes.
ADDONS:
Tan Lines
Demon tattoo texture
- 1 decal
- 2 emission masks
- 1 normal map
Bruises
- 2 png bruise decals
- 2 normal maps
- 1 mask
Slap marks
- 4 png slap marks
- 4 masks
- 4 normal maps
COLOR A
COLOR B
COLOR C
FLAT COLOR PREVIEW
RULES/TOS
HOW TO IMPORT
- Import/update the poi shader to your project. Also works with poi pro newer versions.
- When updating your shader delete the poi shader file and add the new one after to ensure no errors
- Locate the porcelian texture files
- Add materials/textures to your model
TIPS
- The textures in the material is preset to 4k high quality render in unity, if you want to optimize your material id suggest lowering it.
- Using crunch compression at 50 lowers the size of the texture without loosing too much quality.
- Lowering the compression to normal quality will also help.
- Lowering the size of the texture to 2k will help a lot, allthough I reccomend using high quality compression for this option.
- If you want to add png addons like slap, bruises or tattoo's you can use the decal option or edit it on the base texture in an image editing program.