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ClothFX

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Blender Cloth Effects. Made simple & fast.


ClothFX simplifies cloth tearing within blender by providing you with a set of tools, which allow for instant, real-time cloth tearing simulations. Below you can see the different types of tears you can generate when using this tool:





A collider object will trigger the edge splitting of the pre-teared mesh. This can be done on contact, or using proximity mode, which will tear by distance, rather than mesh collision. Here are the Trigger options as follows:


Collider object options:


  • Mesh Volume(enable on contact)
  • Proximity(trigger object distance)
  • Mesh+Proximity Volume(both)
  • Particles(use trigger object particles to define tears)
  • Collision settings(Outer/Inner)
  • Stress Parameter(Enable Dynamics)


Fast simulation workflow.


With ClothFX, you don't need to pre-bake any simulation. Tearing is done in realtime, & baked afterwards.



Custom Tear Maps:

Art direction is key in the visual effects world. The most requested feature is now supported in ClothFX & it gives you full control over your cloth effects simulations.



Features:

  • Generated/Custom Tearing
  • Make Collider(trigger object)
  • Preview Tears in Viewport
  • Irregular/Jagged Cuts
  • Enable Subdivision
  • Dynamics(Pin active vertices, Mass, Friction,Damp, Bend, Solver Speed)
  • Simulation Baking Tools
  • Export/Import Tool
  • New Dynamics system(Custom)
  • New Pinning Editor
  • Dynamic Inflate system/modifier
  • Simplified Cloth Settings UI/ UI Re-Design
  • Projection Cutting/Face-Splitting(Custom)


NOTE: When installing, install as a zipped folder. Once enabled, ClothFX v4 will be located in the Physics Tab. 


Recent updates log(8/15):

  • Dynamic Inflate Modifier(Custom Tears)
  • Fixed: API errors in 2.83
  • Added Export/Import tools
  • UI re-design(simplified cloth settings UI)
  • Custom Tear Maps(Knife Tool support)
  • New Dynamics System(Custom)



You will get a ZIP (16KB) file