Your Cart
Loading

Invisible Frames for Single Player (Data Pack)

On Sale
$0.99
$0.99
Added to cart

InvisibleFrames — Datapack Edition: hide the frame, keep the item. No server, no commands, no cheats.

The single-player version of the InvisibleFrames plugin, built around one little tool: the Golden Frame Potion. Keep it in your offhand, put an item into a frame, and the frame itself turns invisible — the item keeps rendering, floating cleanly on the wall. Perfect for shops, galleries, museums, and display walls in your single-player and LAN worlds. It works the moment your world loads — there is no setup step of any kind.

How it works

  1. Craft the Golden Frame Potion: 1 gold nugget + any potion bottle (the recipe appears in the recipe book once you've picked up a gold nugget). The potion is a tool, not a drink — it can't be drunk and is never used up.
  2. Put the potion in your offhand and leave it there — it's the trigger. Without it, frames behave completely vanilla: a bare hand on its own does nothing.
  3. Place your frame, hold ONE single item you want to display, and crouch + right-click the frame. The item goes into the frame AND the frame turns invisible in the same click — no rotation, and the potion stays in your offhand.
  4. Crouch + right-click the frame again (potion still in your offhand) to bring the frame back.

What you get

  • One datapack zip — drop it in your world save's datapacks folder and you're done
  • Zero setup — no commands, no config, no cheats, ever
  • Works in single-player and LAN worlds — no server, no plugins, no mods
  • Works on regular AND glow item frames
  • Hidden frames stay hidden — the setting is stored on the frame itself, across restarts
  • The item in the frame renders whether the frame is hidden or not — that's how invisible frames work in vanilla; this datapack makes the potion the key that toggles them

Requirements

  • Minecraft Java 26.3 (single-player or LAN world)
  • That's it. No cheats, no resource pack, no setup step.

Honest notes

  • The single-item rule: the item in your hand must be a single item for the frame to hide. Holding a stack, the item still places normally but the frame won't hide — take one item off the stack and click with that.
  • One crafting quirk: the grid can't tell one potion bottle from another, so any potion bottle works in the recipe — a water bottle is simply the cheapest.
  • If you crouch-click an empty frame with an empty hand while the potion is in your offhand, the game can slip the potion into the frame — punch the frame once to pop it back out.
  • Toggling a frame that already holds an item can turn the item one step, the way a normal click does — a datapack can't cancel the click. (Placing the item doesn't do this: that click places and hides together.)
  • A datapack can't do per-player permissions — anyone in the world can toggle frames (with a potion). It's made for your own worlds and playing with friends.

Support

Questions or trouble? Join the Hatter's Workshop Discord: Discord:https://discord.gg/3SeC3eRvNk

You will get a ZIP (2MB) file