Flag Tech
features it has:
* pick up flags with proximity prompt, friendly flags are fast pickup, enemy flags take longer
* press G or X to drop the flag on the ground
* flag stays where you drop it, doesnt return on its own
* enemy picks up your flag and holds it 15 seconds they capture it
* captured flag disappears completely then respawns after 30 seconds at its original spot
* respawn timer bar shows on screen so everyone knows when its coming back
* capture progress bar at top of screen with the captors name
* banner announcement fades in and out for pickups, drops, captures, respawns
* scoreboard at top center showing both teams with animated score counters
* capturing a flag gives your team +50 points and takes -30 from the enemy
* killing an enemy gives your team +5 points
* dying costs your team -2 points
* kill streaks at 3, 5, and 10 kills with special announcements
* kill feed on the right side that auto fades after 6 seconds
* death screen with dark overlay and "YOU HAVE FALLEN" text before deploy menu appears
* deploy menu forces you to pick Main Spawn or Standard Bearer before you can move
* standard bearer spawn only available if a teammate is currently carrying your flag
* character gets held underground until you pick a spawn point
* flag model has a wooden pole, gold spearhead tip, crossbar, hanging banner with decals on both sides, gold bottom trim, pole cap
* admin panel opens with M key, server validates group rank or username
* admins can place british or french flags in front of them
* admins can remove all flags
* admins can set scores to exact numbers or add/subtract from them
* admins can reset all scores to zero
* admin notification text confirms every action
* config module in replicated storage for group id, min rank, admin usernames, all point values, all timers
* works with 2 player local server test in studio
* button hover effects on all buttons
* all UI uses bodoni font with gold accents and dark backgrounds
no refunds