WHAT THE HEAD?! — Character Head Anatomy for Graphic Design, Animation & Gaming
WHAT THE HEAD?!
Character Head Anatomy for Graphic Design, Animation & Gaming
Ever drawn a character whose eyes look like they belong to two different people? A jaw that could open a pickle jar? Hair that ignores gravity?
Welcome to WHAT THE HEAD?! — a fun, practical and visually driven digital eBook that makes character head anatomy easier to understand, practise and apply.
Created by Sumit Basena, this book helps aspiring and practising artists understand the foundations of believable head construction while developing their own distinctive character styles.
WHAT YOU’LL LEARN
- PROPORTION: Understand head measurements, facial landmarks and the relationships between facial features.
- STRUCTURE: Build heads using simple forms, planes and three-dimensional construction.
- SURFACE: Develop character identity through facial features, hairstyles, textures and design details.
- CHARACTER DESIGN: Explore realistic, stylised, cartoon, fantasy and other expressive approaches.
- CREATIVE INNOVATION: Experiment with shapes, exaggeration and visual storytelling while keeping your designs structurally believable.
WHO IS THIS BOOK FOR?
- Graphic design students
- Character designers and illustrators
- Animation and game art students
- Beginner artists learning head construction
- Creative professionals looking to strengthen their visual fundamentals
THE CREATIVE PHILOSOPHY
Understand the head. Build the structure. Make the character unforgettable.
Learn the rules, observe real anatomy, experiment fearlessly and break the rules with purpose.
Format: Digital eBook (PDF)
Author: Sumit Basena
Language: English
Digital product only. No physical book will be shipped.