Housing System V1
Housing System V1 — In-Progress Development
The Housing System V1 is a dynamic and user-friendly property management system built for realism-focused roleplay games. Designed with efficiency and ease of use in mind, this system gives players full control over home ownership in your game environment.
Features:
- Proximity-Based Purchasing: Walk up to any house with a prompt and instantly access the purchase UI.
- Integrated Economy: Automatically deducts from the player's in-game bank/card balance using your economy system.
- Ownership Restriction: Prevents players from owning more than one house at a time.
- Lock/Unlock System: Players can lock and unlock doors with visual UI and physical door collision.
- Open Interaction Flow: "Open" button acts as the gateway to all house management tools.
- Selling Feature: Built-in sell option to release a house and allow others to purchase.
- Custom UI Integration: Fully customizable UIs for both purchasing and ownership.
- Modular Config Support: Prices and messages for each house are configurable via ModuleScript.
- Prompt Cleanup: Removes the ProximityPrompt after purchase to avoid clutter.
This system is plug-and-play ready, scalable, and ideal for city, state, or roleplay simulators. Built by In-Progress Development with performance and realism in mind.