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Cauda Noir | Spine Tail

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$12.00
$12.00
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A segmented metal spine that moves — six finishes, full PhysBone chain, dark luxury silhouette.


Not a fluff tail. Cauda Noir is a hard-surface spinal extension — armored vertebrae, aggressive side barbs, and a predatory stinger curve — built as a full wearable silhouette (~1 m length) for gothic, chrome-noir, and high-fashion avatars.

Previewed and packaged from the Unity project: skinned mesh, armature chain, PhysBones, and a full material set ready to swap.

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What’s included

• Prefab + FBX (CAUDA_NOIR NEW)

• Skinned mesh with 12-bone spine chain (Tail_Root → Tail_Main_01…10)

• VRCPhysBone (Advanced) on the chain — soft spring motion, angle limits, collisions enabled

• 6 materials

• Chrome Tail — Poiyomi Toon

• Blue / Dark Gold / Gold / Green / Red-Blue — lilToon Multi

• Full PBR-style texture set (base variants, AO, normal, displacement, ORM + support maps)

• Scene preview setup

Designed for

• Gothic & alternative avatars

• Cyberpunk / chrome-noir fits

• Photo, club, and full-body silhouette looks

• Creators who want a status piece, not a joke prop

Requirements

• VRChat PC (high-detail mesh — not Quest-optimized)

• Unity + VRChat SDK3

• Poiyomi (Chrome mat) and/or lilToon (color mats)

• Manual install: parent / merge armature to your avatar’s hips/spine (PhysBone already on the chain)

You will get a UNITYPACKAGE (25MB) file