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FNF Girlfriend VRChat Full Body Tracking 3D Model

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$16.00
$16.00
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Friday Night Funkin Girlfriend Model designed for VRChat!

S.F.W & N.S.F.W. Model!


Model Specs & Features

  • PC & Quest Support
  • 43k tris
  • 3 Materials
  • Full Body Tracking
  • Physbone Support
  • 6 Custom Facial Gestures
  • Viseme Support
  • Toggle Outfits (Original, Hypno, Trepidation)
  • Toggle Shoes (Original, Hypno)
  • Toggle Speakers (World Constraint PC)
  • Breast Slider
  • Thicc Slider
  • Gogo Loco (1.8.1) w/Fly
  • SDK3 (+ Unity 2022)
  • Poiyomi Toon Shader 8

Changelog

  • 3.0.0 - Added new Trepidation Outfit toggle, with plenty of mesh changes and adjustments to textures, shapekeys, and physbones.
  • 3.0.1 - Fixed outfit toggle transition issues
  • 3.0.2 - Fixed a handful of clipping issues
  • 3.1.0 - 2022.3.6f1 Repack, Fixed gesture expression locking issue for some VR controllers
  • 4.0.0 - Added new Agent Outfit with Vest strip, Added SPS, Added 2 new expressions, various changes to body mesh and shape keys.
  • 4.0.1 - Fixed minor rigging and clipping issues on the Agent Shorts and Boots, fixed missing Shades up/down toggle
  • 4.0.2 - Fixed upload glitch caused by FX controller having a null/invalid layer
  • 4.1.0 - Updated GogoLoco to 1.8.6, Updated to use VRC constraints for Speakers (also allowing world constraint on Quest), Updated vrcfury scene with Wholesome config

Instructions for VRChat PC

1 Download Unity Hub

https://unity.com/download

2 Make a new Avatar project with VRChat Creator Companion (VCC)

https://vrchat.com/home/download

3 (Optional) Import VRCFury for SPS

https://vrcfury.com/download

4 (Optional) Import Poiyomi Toon Shader (8.1):

https://github.com/poiyomi/PoiyomiToonShader/releases

5 Import my provided .unitypackage file


6 Open Avatar_PC scene, login using the VRChat SDK, build & upload!



INSTRUCTIONS FOR VRCHAT QUEST (CONT.)

1 Copy the Avatar ID that generated after uploading to PC

(In the VRChat SDK, click on the Content Manager tab, you'll see "Copy ID")

2 Click on the Avatar_Quest scene and attach/paste the Avatar ID

(In the Inspector, on the Pipeline Manager component, you'll see "Blueprint ID", then click Attach)

3 Click on File > Build Settings... > Android > Switch Platform

(Delete _PoiyomiShaders folder if you imported to help speed up the process)

4 Open the VRChat SDK and build & upload again!


Please do not make public.

Please do not redistribute.

Any questions, please contact me on twitter.


Contact

Twitter: https://twitter.com/Shadsterwolf

You will get the following files:
  • ZIP (28MB)
  • ZIP (43MB)

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