Auto Texture Applier
Overview:
Auto Shader Texture Applier is a Blender addon that scans a texture folder, detects common map types from filenames, and builds a Principled BSDF material setup automatically.
Supported Blender Version:
Tested in Blender 3.5 - 5.1 (Possibly works with older versions aswell.)
Features:
- Scans parent folders and optional subfolders
- Detects common texture maps from filename conventions
- Supports folder-tree browsing inside the addon UI
- Includes folder-level selection checkboxes
- Supports image preview and texture details
- Appears in both the 3D Viewport and Shader Editor sidebars
- Allows for stacking Normal_Maps and BaseColor_Maps with decals.
Notes And Limitations:
- This is a basic texture assignment tool and does not include advanced material interpretation.
- Some textures may require manual correction or setup, especially if they are incorrectly named or non-standard.
- The tool is intended primarily for PBR workflows using Blender's Principled BSDF shader.
- Some unusual pipelines or packed texture workflows may still require manual adjustment.