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Auto Texture Applier

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$7.00
$7.00
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Overview:

Auto Shader Texture Applier is a Blender addon that scans a texture folder, detects common map types from filenames, and builds a Principled BSDF material setup automatically.


Supported Blender Version:

Tested in Blender 3.5 - 5.1 (Possibly works with older versions aswell.)




Features:

- Scans parent folders and optional subfolders

- Detects common texture maps from filename conventions

- Supports folder-tree browsing inside the addon UI

- Includes folder-level selection checkboxes

- Supports image preview and texture details

- Appears in both the 3D Viewport and Shader Editor sidebars

- Allows for stacking Normal_Maps and BaseColor_Maps with decals.




Notes And Limitations:

- This is a basic texture assignment tool and does not include advanced material interpretation.

- Some textures may require manual correction or setup, especially if they are incorrectly named or non-standard.

- The tool is intended primarily for PBR workflows using Blender's Principled BSDF shader.

- Some unusual pipelines or packed texture workflows may still require manual adjustment.

You will get the following files:
  • TXT (2KB)
  • ZIP (10KB)