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(AfterEffectsプラグイン ) Syndromee Bevelized

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sy_Bevelized - Read Me / Installation

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sy_Bevelized is an After Effects plugin that turns text, shapes

and logos into shiny metallic, gold, glass and faceted-bevel

material: profiled bevel lighting, an editable color-cycle

gradient, a tone curve, refraction, edge line-art and metal

presets - all in a single effect.


Compatible with After Effects 2020 and later.

Windows & macOS - 8 / 16-bit - CPU (no GPU required).


This folder contains:

 - sy_Bevelized.aex     (the Windows plugin)

 - sy_Bevelized.plugin.zip  (the macOS plugin)



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 WINDOWS - INSTALL

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1. Quit After Effects.

2. Copy sy_Bevelized.aex into:

   C:\Program Files\Adobe\Adobe After Effects <version>\Support Files\Plug-ins\

3. Start After Effects.

  The effect appears under Effect > Syndromee Plugin > sy_Bevelized.



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 macOS - INSTALL

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1. Quit After Effects.

2. Unzip sy_Bevelized.plugin.zip ON THE MAC

  (do not unzip it on Windows -- that removes the permissions the

  Mac needs and the plug-in won't load).

3. Move sy_Bevelized.plugin into:

   /Applications/Adobe After Effects <version>/Plug-ins/

4. Start After Effects.


  First launch: macOS may ask you to allow the plug-in under

  System Settings > Privacy & Security.


  If it is blocked or won't load, open Terminal, run the command

  below (with the real path), then relaunch After Effects:


   sudo xattr -r -d com.apple.quarantine "/Applications/Adobe After Effects <version>/Plug-ins/sy_Bevelized.plugin"



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 QUICK START

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1. Apply Effect > Syndromee Plugin > sy_Bevelized to a text or

  shape layer (the effect uses the layer's alpha as the shape).

2. Bevel: choose a Bevel Profile (Round, Chisel, Pyramid, ...),

  then set Bevel Height, Edge Thickness, Light Angle and Light

  Height.

3. Color: pick a Palette Preset, or edit the Color Cycle gradient

  - drag stops, double-click a stop (or drag it below the bar) to

  delete, double-click the bar to add, eyedropper inside. Animate

  "Cycle" (an angle - use a time*N expression) to flow it.

4. Material: add Specular, Metal, Fresnel, Reflectivity, Iridescence.

5. Curve: shape contrast with the on-screen tone curve.

6. Reflection (optional): tick it and pick a Reflection Layer to

  refract that footage through the bevel like glass.

7. Line Art (optional): tick it for an Outline and/or Bevel-Top

  stroke (each with its own color / width / opacity).



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 TIPS

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- Pyramid = flat faceted / chamfer look. Use Edge Smoothing to

 clean curved edges; raise Bevel Height for sharper facets.

- Edge Smoothing softens bevel banding; Edge Softness feathers the

 whole silhouette.

- Set a line's Width to 0 to turn that stroke off.


You will get a ZIP (159KB) file