Omega Knights
Five strangers are the Earth's best and only defense
Five pilots. Five mythical machines. One world that doesn't know how close it came to ending.
A mission goes catastrophically wrong, and three of Earth's secret protectors are killed in action, their giant Titan mechs reduced to wreckage. Tom Stone survives. So does Rachel Kim. And the shadowy Quantum Group needs new blood, fast, because the multiverse doesn't wait for grief.
Thrust into command he never wanted, Tom must forge a team of strangers into Knights capable of piloting Titans fused with the spirits of legendary beasts. Trust doesn't come easy when everyone's mourning, everyone has secrets, and the organization running the show has never told them the whole truth about what they're fighting, or why.
Then Lord Xerath arrives. An interdimensional warlord riding a dreadnought built from a thousand fallen worlds, he's come to Earth for vengeance—and he's brought a supervolcano's worth of firepower to make it happen.
The Knights will have to master a fusion no team has pulled off in a generation, expose the lies buried at the heart of the Quantum Group, and decide what kind of heroes they're willing to become—all before Xerath decides there's no world left worth saving.
Omega Knights kicks off a fast, brutal, mech-piloting pulp saga where giant robot battles collide with interdimensional conspiracy, and every victory comes at a cost. Equal parts love-letter and deconstruction of the tropes popularized by Power Rangers and Super Sentai, Percival Constantine's new superhero epic will grip you until the final page.