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ViewportX - 3D Anatomy Reference for Blender/ZBrush (Always On Top)

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For many artists, using 2D reference images for sculpting can be limiting, requiring multiple images from different perspectives to understand a form properly. you constantly search for references, switch between images, and try to understand forms from multiple angles.


πŸ‘‰ It breaks your focus

πŸ‘‰ It slows you down

πŸ‘‰ And it hurts your results


⚑ A better way to work


ViewportX is a lightweight 3D reference viewer designed for sculptors.

Instead of relying on flat images, you can study real 3D models from any angle... in real time.

And with always-on-top mode, your reference stays visible while you sculpt.

πŸ‘‰ No more alt-tab

πŸ‘‰ No more guessing

πŸ‘‰ Just better sculpting


πŸ’₯ What you can do


  • Keep your reference always visible
  • Rotate, zoom, and inspect in real time
  • Study muscles, bones, and anatomy
  • Click any part to see its name
  • Show / hide layers (muscles, skeleton, skin)
  • Import your own models (.glb / .gltf)
  • Adjust lighting, shadow and ambient occlusion
  • Play and scrub animations

🧠 Why 3D reference matters


2D images force you to guess the form.

ViewportX lets you understand it.

You can rotate around your reference, explore every angle, and truly see how shapes connect in 3D space.



πŸ”₯ Built for artists


ViewportX was created to solve a real problem:

studying anatomy faster without breaking your sculpting workflow.

It’s fast, simple, and focused on what actually matters.


πŸ“¦ What’s included


βœ” ViewportX (Windows)

βœ” Detailed anatomy model (muscles + skeleton)

βœ” Import your own models

βœ” Lifetime updates



πŸ’° One-time purchase


No subscription.

Pay once, use forever.


πŸ‘‰ Start sculpting faster with ViewportX.


You will get a ZIP (60MB) file