ROBLOX Douglas Fir Pack (w/LODS)
ROBLOX Douglas Fir Pack
The Douglas Fir (Pseudotsuga menziesii) is a large evergreen conifer native to western North America. They are known for their towering height and dense needle foliage, making them superb at creating dense forest environments.
This pack features a collection of 9 low-poly, game-ready Douglas Fir trees specifically optimized for Roblox, though they are fully compatible with other engines like Unity and UE5 and also 3D renders. These trees are designed to shine in natural lighting environments, providing a so called triple-A look, without the performance cost.
These trees are extremely optimized. At LOD_0 the average tris count per tree is around 8000, which is very low compared to the detailed geometry they inhibit. 3 LOD sets included (see below).
I highly reccomend using LOD_0 for most environments since the trees are really optimized already, but for far larger scenes where the camera is not near the trees i recommend LOD_04 or 02, but that is up to you to decide.
Textures
All textures are 2048x2048.
Summer and winter variations.
PBR-maps:
- Diffuse
- Alpha (for leaves)
- Normal
- Roughness
Blender statistics:
LOD_0:
- 58,438 tris
- 39,937 vertices
- Avg. tris count per tree = 6,493 tris
LOD_02:
- 40,863 tris
- 29,490 vertices
- Avg. tris count per tree = 4,540 tris
LOD_04:
- 26,532 tris
- 20,509 vertices
- Avg. tris count per tree = 2,948 tris
Content:
- 9 Douglas Fir trees
Files included
- .rbxm
- .blend / .blend1
- .obj w/ .mtl
- .fbx
- .glTF
- Textures
Information
- Main file is a .rbxm file, ready to import into Roblox Studio
- Hitboxes are set up correctly out of the box
- Leaves and branch meshparts have collisions disabled
- Wind not included
- Ground foliage not included.
Placement
- For best results, use the BrushTool plugin (free scattering plugin)
Performance
- If needed, enable StreamingMesh (model properties) and StreamingEnabled (workspace) for better performance in larger scenes
Photos rendered in Roblox Studio and Blender.
No AI was used in the creation of this asset.