Blender, Mixamo and Godot - COMPLETE EDITION
Blender, Mixamo and Godot:
creating a modular 2D, 2.5D and 3D platform game
The open-source workflow to design modular assets, characters, animate and code retro or modern platform games
COMPLETE EDITION
Includes:
- eBook PDF
- eBook EPUB
- all assets, Blender and Godot project files
Are you ready to turn your video game idea into a reality? This is not just a simple manual, but a true journey that will take you from the initial concept to the creation of worlds explorable in 2D, 2.5D, and 3D.
Starting from scratch, you will discover a complete and professional workflow, step by step:
- Modeling: You will learn to create modular and reusable assets with Blender, the foundation for building your levels.
- Animation: You will bring your character to life in minutes using Mixamo, without needing to be an expert animator.
- Coding: You will develop your coding skills with Godot, tackling game logic, collisions, managing scores and enemies, and visual effects.
This book teaches you to think like a game designer, offering you the tools to tackle any project, from a simple 2D platformer to a complete 3D adventure. You will discover how the concepts learned in one dimension seamlessly adapt to another, giving you unlimited creative freedom.
Not a course, but a true hands-on adventure. Your story as a video game developer starts here.