Lucas Oil Indianapolis Raceway Park IRP
Lucas Oil Indianapolis Raceway Park for Assetto Corsa
Layouts: Basic oval and pro drift layout as it was run in 2026 Formula Drift event.
Accurate geo built from Lidar 3d scan.
Features:
- 24 pit spaces
- Trackside replay cameras
- RainFX support
- Night lighting
- Laser-scanned surface
- Custom start lights
- Paddock tents and trailers
- Soft collision wall
- Surface grip 98.5
I had the opportunity to propose and help the drivers liaison team to improve the drift layout. The zones changed at the event, so I rescanned the painted markings to recreate the layout as accurately as possible. I built the simulator track from scratch using my own on-site scans and photography.
Sharing or redistributing this track without my permission is prohibited. Please respect my work.
Enjoy!
v0.93 fixes
v0.92 oval layout added, and corn field :)
v0.90
Pits tents & trailers correct layout and new textures
better textures for surroundings
power lines and celltowers
track flags
main NHRA building
FD TV
camera man & escalator
turn 2 fence
new infield grass texture
road texture fixes
WALLMARKS
nicer entrance gate
v0.88 accurate banners, neon lights. flood under max rainfx intensity
v0.87 3-2-1 cones added. and rainfx pond.
v0.86 line updated to inner clip, tv and flags added.
v0.85 updated line and added FD banners as per event
v0.84 start gate moved back ~50ft. corner cone made solid so no cheating. keeps lead in check and allows better chase. some visual updates and lights script improved (would crash on some rare occasions due to code GC). Sunoco post added
v0.83 beta release (L2). Updated to reflect the event layout announced by FD. updated lots of visuals. Unused layouts removed.