Zone Alert
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$1.49
$1.49
The GreyStudio Zone System is a modular area-management framework designed to create distinct physical regions within a game world, such as Warning and Kill zones. It seamlessly integrates dynamic on-screen UI prompts, smooth lighting effects, and server-side damage mechanics to restrict and manage player movement within specific areas.
Key Features
- Dynamic Visual Effects: The system dynamically generates and manages Lighting effects, specifically ColorCorrection and Blur, when a player enters a designated zone.
- Highly Customizable Lighting: Developers can fine-tune visual parameters for Warning, Kill, and Default states, including tint color, brightness, contrast, saturation, blur size, and tween duration.
- Smooth Screen Transitions: Visual effects and UI elements utilize TweenService to smoothly fade in and out when players cross zone boundaries.
- Intelligent UI Fading: The client script caches the original background, text, and image transparencies designed in Studio, ensuring the UI fades back to its exact intended appearance.
- Customizable UI Prompts: The interface can be configured to display distinct icons, large text headings (like "WARNING" or "RESTRICTED"), subtext, and text colors depending on the specific zone type.
- Automated Damage Mechanics: The server manages a dedicated damage-over-time loop for players who enter Kill zones.
- Configurable Gameplay Stats: The rate of damage (TickRate) and the amount of damage dealt per second within Kill zones can be easily adjusted in the configuration module.
- Secure Memory Management: The server automatically stops tracking and clears players from the damage loop if they die or disconnect from the game while inside a restricted zone.