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Game Production of Double Edge Armor of God - eBook

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In this book you will explore the production process of developing a full PC game such as “Double Edge Armor of God” using the Coppercube6 game engine. This professional guide will cover basic concept to finish including steps in modeling, texturing, rigs, animation and game engine features. In all, put an edge in your game development with the Double Edge experience.


This is the full 200 page eBook PDF document of 87.5MB file size. Be blessed!


Not for resale.

You will get a PDF (88MB) file