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5v5 Flag Football Playbook: Offense + Defense Bundle (22 Plays, 18 Defenses, Wristband Cards & Practice Plans)

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$22.00
$22.00
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NEW: The Offense Kit's 4 practice plans now include Coach Scripts: the exact words to say in every block, what always goes wrong and the fix, and a ready-to-send weekly parent text.

Show up Saturday ready on both sides of the ball. The Hot Route Press 5v5 Flag Football Playbook: Offense + Defense Bundle puts both of our printable coach kits in one download: a ready-to-run offense and a ready-to-run defense for youth flag coaches (ages about 6–14). Both are built around the NFL FLAG 5v5 rules: no-run zones, QB can't run, one forward pass, no blocking, a 7-yard rush line, up to 2 rushers with a hand up, and flag pulls on the ball carrier only.


Buying both separately is $28; the bundle saves $6.


Which leagues? Written for NFL FLAG 5v5 leagues (official NFL FLAG rulebook, current edition) and any 5v5 flag league with no-run zones and a 7-yard rush line. It works for every age group. Ages 8U and younger: in NFL FLAG regular-season play, the no-run zones are dropped (they still apply in 8U tournaments), so every offensive run play is open anywhere on the field, and rushing isn't allowed unless there's a handoff, so the defense kit marks the 6 no-rush calls (12, 13, 23, 24, 25, 52) that work for those teams.


What you get (instant download, 2 kits, 14 PDFs, 89 pages):


OFFENSE COACH KIT (7 PDFs, 49 pages)

• 29-page Playbook. 22 plays with one full page each: color-coded routes, numbered QB reads, assignments for every player, when to call it, and coaching points. Also includes a how-to-use page, legend, formations page, table of contents, play index with calls by situation, and a rules quick-reference.

• Wristband Cards: Adult/Teen. 4.75 × 2.6 in cards with the play number, name, formation and read order, plus cut lines.

• Wristband Cards: Youth. Bigger and simpler 3.5 × 2.25 in cards for little hands.

• Coach Call Sheet. All 22 plays on one page, plus a by-situation sheet (opening script, 1st down, 3rd/4th short and long, vs zone, vs hard rush, no-run zone, shot plays, extra points).

• 4 Practice Plans + Coach Scripts + Week 1–4 Install Order. 60-minute plans, minute by minute, each with a Coach Script page: what to say, what goes wrong + the fix, and a weekly parent text.

• QB Read Cheat Sheet. Who to watch and where to throw on every concept.

• Teaching Routes to 6–10 Year Olds. A 9-route tree with kid-friendly cues and practice games.


DEFENSE COACH KIT (7 PDFs, 40 pages)

• 25-page Playbook. 18 defense calls with one full page each: color-coded defenders, rush lanes, zone areas and man matchups, a job for every player, when to call it, keys and adjustments, and coaching points. Also includes a how-to-use page, legend, a positions and rush-line page, table of contents, call index with quick calls by situation, and a rules quick-reference.

• Wristband Cards: Adult/Teen. 4.75 × 2.6 in cards with the call number, name, diagram and each player's one-word job, plus cut lines.

• Wristband Cards: Youth. Bigger and simpler 3.5 × 2.25 in cards, plus blank "MY CALL" cards to draw your own.

• Defense Call Sheet. All 18 calls on one page, plus a by-situation sheet (first series, 1st & 2nd down, 3rd/4th short and long, vs a running team, vs a passing team, automatic checks vs trips/stack/bunch, protect a lead, no-run zone / goal line, extra points).

• 4 Practice Plans + Week 1–4 Install Order. 60-minute plans, minute by minute, with defensive drills and games.

• Reading the Offense Cheat Sheet. Spot trips, stack and bunch, count receivers, and know when the handoff frees everyone to cross the line.

• Teaching Defense to 6–10 Year Olds. Three skills (pull the flag, take an angle, stay in front), a simple no-rush youth defense, and games that teach it.


The 22 offense plays:

• Quick game: 11 Slant-Flat, 12 Stick, 13 Snag, 14 Curl-Flat

• Intermediate: 21 Mesh, 22 Smash, 23 Flood, 24 Levels, 25 Drive

• Shots: 31 Verts, 32 Hitch & Go

• Runs: 41 Jet Sweep, 42 Toss, 43 Bubble

• Tricks: 51 Reverse, 52 Flea Flicker, 53 Center Throwback

• No-Run Zone / short yardage: 61 Spacing, 62 Stack Fade-Out, 63 Double Slant

• Extra points: 71 PAT 1 Spot, 72 PAT 2 Jet Pass


The 18 defense calls:

• Man: 11 Man-0 Rush, 12 Man Free, 13 Star Double

• Zone: 21 2-2 Rush, 22 3-1 Rush, 23 3-2 Sink, 24 2-3 Prevent, 25 1-3-1

• Pressure: 31 Double Heat, 32 Handoff Hunter, 33 Edge Contain

• Checks: 41 Trips Check, 42 Stack Check, 43 Bunch Check

• Goal line / no-run zone: 51 Goal Line Squeeze, 52 Goal Line Wall

• Extra points: 61 PAT 1 Stop, 62 PAT 2 Stop


Every page has a rule check. Offense pages show whether the play is legal in the No-Run Zone and on the 1-point try; defense pages show how many rushers, the 7-yard start, hand up and free releases. You never call a run or a rush where it isn't allowed.


Both kits share the same colors, the same layout and the same number system, so your players learn one way of reading a card on both sides of the ball.


Formats: US Letter PDFs. Print at home or at any print shop at 100% / "Actual size."


Good for: NFL FLAG leagues, rec leagues, school and church leagues, and 5v5 tournaments. Works for new coaches and veterans.


Please note

• This is a digital download. Nothing physical ships, and wristbands and sleeves are not included.

• Personal or single-team use. Please don't resell or share the files.

• Leagues differ. Check your league's local rules (field width, rushing, age-division changes) before game day.

• Hot Route Press is an independent coaching resource. It is not affiliated with or endorsed by the NFL or NFL FLAG. "NFL FLAG" is used only to describe the rule set these plays and calls follow.


You will get a ZIP (2MB) file