Lighting Basics
What light does, how fixtures make it, and how a console tells them to
Lighting is the department where the technical and the artistic meet, and almost nobody explains both halves at once. This book covers the four properties of light you actually control, the three families of fixture and what each is for, what DMX is and why addressing goes wrong, what a console is really doing when you record a cue, how to trace a lighting signal when a fixture will not respond, and the handful of angles that separate a lit stage from a flat one.
Inside: How Light Behaves - Fixtures: The Lights Themselves - DMX: How Fixtures Are Controlled - The Console & Programming Basics - Design Basics & Putting It Together - Where to Go Next - Glossary.