Jetpack System V.1.1
The Jetpack System is a modular, physics-based flight and mobility framework designed for immersive gameplay in Roblox. It supports both standard flight and "JumpPack" style vertical boosts, offering responsive midair control with realistic behavior. The system integrates smoothly with custom tools, UIs, and character animations, enabling players to activate jetpacks only while airborne, toggle flying via spacebar, and hover with smooth WASD + QE directional control.
Jetpacks consume fuel based on real-time physics: initial activation, sustained flight, and dashing all use configurable fuel amounts. Fuel regenerates over time when grounded, with a cooldown delay to prevent immediate recharge. A charge-based jump feature allows players to hold spacebar to build power, then release for a vertical boost that scales with charge duration and fuel level.
The system also includes:
- Full UI integration with animated fuel bars and percentage text
- Custom pitch shifting and sound effects tied to movement intensity
- Configurable per-jetpack settings via ModuleScripts
- Automatic attachment to the character’s back with proper positioning
- Dash functionality with directional control and fuel cost
- Max and min flight height enforcement using raycasting
- Idle/hover/fly animations with configurable IDs
Designed for modularity and extensibility, the Jetpack System enables creators to define unique jetpack behaviors and visuals per tool while maintaining centralized flight logic and consistent gameplay rules.
Test place: https://www.roblox.com/games/88191197723300/Jetpack-Testing