#116: Krampus: A Yuletide Quartet | Four Complete Krampus One-Shots for Fifth Edition
Four complete Krampus adventures in one volume. Four midwinter nights, four guardians, and one old debt that comes due across them all.
Krampus: A Yuletide Quartet collects all four one-shots of the quartet for fifth edition in a single book: The First Frost, The Naughty List, The Silence Yet to Come, and The Gnashing Court. Each is a complete, zero-prep adventure for 2 to 3 players at levels 2 to 3, built to run in a single evening, and each stands entirely on its own.
Together they tell one larger story: the Winter Guardian seen across the Past, the Present, and the Future, and the crowned king all three have been feeding. Book One is a melancholy midwinter mystery in a mountain village where the children are vanishing. Book Two is a pulpy rooftop hunt through a prosperous harbor city that has learned not to ask where its cruelest citizens go. Book Three is a bleak winter ghost story in a frozen future where the cold won and giving a gift is a crime. Book Four is the epic finale at the Gnashing Court, four gates and a throne, where every thread of the quartet pays off. Play them in any order. A warm chain-link passes from book to book, and a table that runs all four watches a single debt settle, night by night, toward the throne.
Every adventure ends on a real choice with no wrong answer, and the series holds the same promise throughout: you can put the guardian down, bind it, or set it free, and the book never tells your table which was right.
Every book is built for busy Game Masters. Read an act, skim the stat lines, and play, with no homework and nothing extra to buy. The adventures drop into any ongoing campaign or run as standalone holiday one-shots between longer games, and the ready-made characters let a group sit down cold and start in minutes. Scaling notes tune every fight for two or three players, so the encounters stay fair whether or not the party has a healer, and the read-aloud text and clear stat blocks keep the night moving.
This is a winter horror collection with heart: Krampus folklore, midwinter dread, and real warmth under the snow, the kind of dark Christmas fantasy that fills a whole season of game nights and makes a memorable gift for the Game Master in your life. Four adventures, three endings apiece, and a branching path or moral tracker in every book give the quartet strong replay value and a different table story every time you run it.
What's Inside:
- All four complete one-shots, ready to run tonight with zero prep, more than 300 pages in a single volume.
- A full bestiary of original creatures with stat blocks, including a boss for every book built so it never one-shots a hero.
- Two dozen maps, an area reference map and five battle maps for each adventure, drawn in a hand-inked, old-woodcut style.
- Sixteen ready-made characters, four per adventure, at levels 2-3, so anyone at the table can sit down and play.
- Original pen-and-ink interior art throughout, from chapter openers to every creature and character.
- Opening hooks, a What If contingency guide, and three endings for every book, plus the Yuletide Quartet appendix that ties the four nights together.
Perfect For:
• Game Masters who want a whole winter of ready-to-run nights in one book
• Small groups of 2-3 players at levels 2-3, in 2-3 hour sessions
• Christmas game nights, Krampus one-shots, and dark holiday tales between campaigns
• A gift for the Game Master who has everything, or anyone who wants the complete quartet in one volume at a collection price
Four winters, one debt, and a guardian the world stopped thanking. Open the book, light the coal, and find out what the winter is owed.