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Lunar Attack

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Welcome to the Lunar Attack booklet, where we embark on an exciting journey into game design with the BBC micro:bit. This booklet is designed to guide you through creating a game that children can build and personalize, making coding both accessible and inspiring.


In Lunar Attack, students will explore the micro:bit's features—such as the LED screen, buttons, speaker, and accelerometer—to create a fun and engaging game. This project not only captures their attention but also helps them grasp key computer science concepts like variables, functions, sequence, selection, and iteration.


Throughout this booklet, I will share the approaches I use in my classroom to deliver effective and engaging lessons. By following the PRIMM model (Predict, Run, Investigate, Modify, Make), students build confidence and take ownership of their learning. The step-by-step method ensures they understand what the code does, how it works, and how to modify it to create something new.


Using the micro:bit classroom tools, I provide differentiated support to meet the needs of all learners.

Whether students need starter code to get going or are ready to explore advanced features independently, the aim is to help them see coding as something they can achieve, one small win at a time.

I hope this booklet becomes a valuable resource in your teaching toolkit, sparking creativity and supporting learning in your classroom. Let's dive into the world of game design with the BBC micro:bit and inspire the next generation of creators.


You will get a PDF (3MB) file