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Blade Art Online Template

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$14.99
$14.99
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BAO: Anime Sword Combat RPG Template



An anime-style sword-fighting RPG template with a working greatsword combat system, an item economy, quests, a duel arena and a large town-and-wilderness map, built on a modular Knit codebase.



Combat



  • Server-validated melee with hitbox checks and a combat module system
  • Greatsword combat with a 5-hit combo, blocking, a posture system and guard-break stuns
  • Directional dashes (front, back, left, right)
  • Camera-facing strafe movement, with the head following the camera while idle
  • Ragdoll on death, camera shake, and a VFX library (combat, death, movement, blue fire, lightning)


Progression and items



  • Inventory with equippable weapons, armor, cloaks, clothing and potions
  • 13 weapon models: 6 greatswords, 2 katanas and 5 swords
  • Chestplates, cloaks, full armor sets, basic clothing, one-piece outfits and suits
  • Yen currency, XP and levels, stats HUD and a marketplace service
  • Saved player data for inventory, stats and quests (ProfileService)


World and gameplay



  • Large town, buildings and wilderness
  • Duel arena with a duels-won leaderboard (per session)
  • Quest system with two sample quests (duel quest and find-item quest)
  • Roaming NPCs that walk path routes, and hittable training dummies
  • Day/night cycle


UI



  • Console menu with Map, Profile, Social, Chat and Settings
  • HUD with stats and inventory screen


Code



  • Built on Knit with ProfileService, Trove, Signal, Promise and Component
  • Modular services, built to work with Rojo
  • Data-driven items, quests and hitbox data


Included as a starting point (needs your own scripting)



  • Katana and sword models are equippable, but only the greatsword has attack animations and hitbox data. Add yours to use the other weapon types.
  • Merchant NPCs, a gem merchant, a ranked NPC, bounty boards and floor teleporters are placed in the world with prompts, but you’ll need to wire up their logic and teleport destinations.
  • Hair, face and skin colour assets are included, with no character creator.
  • Circling NPC spawner points and zones are laid out, with no behaviour script.


Good for: developers who want a head start on an anime sword-fighting or duel game and are happy to build on a greatsword-based combat core.

You will get a ZIP (8MB) file