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Udon Script - Compatibility Test

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Compatibility Test

Fun game to test your compatibility with other players.

Features

  • Results are fixed for a set amount of time, comes with prefabs for hourly, daily, monthly, yearly and permanent.
  • Add custom messages for different compatibility ranges.
  • Optional file to customize player compatibility!
  • Optional file to customize couple compatibility!
 

Rules

Do not redistribute this package.
If you are selling a world with this package then the buyer must also own this package unless the world is upload only.
Credit is not required but appreciated.
 

Notes

This script requires RiskyKen - Core

This script requires UdonSharp

If you would like to try this script before you buy, you can visit my demo world.
 

Install Methods

Method A:  Creator Companion

1. Install RiskyKen - Core (Creator Companion Version)
2. Add the package to the Creator Companion. Guide
3. Select your world and add the package.

Method B: Traditional Package

1. Install UdonSharp
2. Install RiskyKen - Core
3. In the Unity editor click Assets > Import Package > Custom Package. Guide
4. Now browse to the location of the package and select it.
 

Usage

Message File:
Each line of the file is one message,
can be used if you need to insert a new line.
Format "lower range|upper range|message"

Rigged Players File:
Each line of the file is one player.
Format "player name|lower range|upper range"

Rigged Couples File:
Each line of the file is one couple.
Format "player name 1|player name 2|lower range|upper range"
 

Credits

Model by Rackshaw
 

Notes

This script requires UdonSharp to work.
If you would like to try this script before you buy, you can visit my demo world. (very bare just now, working on it!)

Change Log

v1.8.2

  • Fixed arrow pointing up in prefabs.

v1.8.1

  • Added prefabs for blue machine.
  • Added legacy folders in package.json so VRC CC can cleanup old files.
  • Updated to RiskyKen - Core version 1.1.5.
  • Changed demo URLs to their new locations.
  • Updated prefabs to use 1 canvas for better performance.
  • Added render anchor object for better render batching.
  • Swapped objects to simple reflection probs for better render batching.
  • Moved buttons to walkthrough layer.
  • Added option to select how to handle 2 rigged players matching.
You will get the following files:
  • TXT (102B)
  • UNITYPACKAGE (332KB)
  • ZIP (213KB)

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