
Cotton Kandii
$5 USD or Free for Nitro Boosters (SFW Version) PC+Quest
$10 USD or $5 off at checkout for Nitro Boosters (N Version) PC+Quest
VCC 2019 Unity
Toggles
- Halo, Ears, Horns, Tail, Sweater, BRA & Undies (N Only), Plushie, Follower, Garter, Glasses, Leg Chain, Choker & Neckalce, Shoes, Long Hair or Braids, Hair Hue, Socks, Clothing Hue, Wings, Head Pat Particles (PC Only), Demon Hue, and Follower
- Marker PC ONLY
- Skin tone Radial
- Hue Change from Pink, Blue, Orange, and Purple
- White to Black
Has Gogo Locomotion
Dynamics for PC are located
- Ears, Plushie, Hair (Long and Braids), Wings, Garter, Ears, Horns, Halo, and Choker
- Colliders are located - Head, Spine, Legs, Knees, and Floor
Dynamics for Quest are located
-Braids, Tail, Ears, Boobs, and Follower (to grab)
-Colliders are located - Head and Floor
General Credits for the Showcases
- xiclyn Dancers- nessiethagemini & gwen__games
PC Photos- B o o#8584
Credits
- smol_uni
- Sugs#9795 (SFW Cut - Sculpting done by myself)
Eyelashes/Eye Brows(PC)/Hair - Long and Braids
- Nessy!#7402
- B o o#8584
- Made by me SockEmBopEm#2131
WetCat#6969
- Beartrap#0321
- franada#0001
- Rafa#0069
You are NOT allowed to take/reuse ANY assets (meshes, mesh edits, textures, texture edits, icons, etc.) off this model for your own (personal or commercial) use. MUST purchase/obtain all assets from the appropriate creators (listed in credits).
My avatars can only be uploaded as private and no leaking pls (I try to do a bunch of free codes because I know times are tough and I love giving back to you all!)
PC
- Open up VCC and create a project
- Add Unlit_WF_ShaderSuite_20221022 Fur Shader into the VCC Project per the directions on this website
- Also in the VCC Project add VRC Fury, SPS, then open the project, and add Poi 7.3 to 8.1 and the avatar package
- Use Photo provided with Package for Picture in Uploading purposes
- Last step is to then upload!
Quest
- Open up VCC and create a project
- Open VCC Project add VRC Fury SPS, and import the avatar Quest Package
- Copy the Blueprint ID from the PC Upload in the Pipeline Manager and paste it into the Blue print ID under the Pipeline Manger in the Quest project
- Then Upload!