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Bomber

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$14.00
$14.00
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Crafted with meticulous attention to every stitch, fold, and fiber, this bomber jacket asset brings you premium realism without sacrificing performance—perfect for anyone from AAA game developers to anime creators.

  • Dual Mesh Workflow – Includes both low-poly and high-poly versions so you can dial in the perfect balance of performance and detail for any scene.
  • 14 Curated Color Swaps – Instantly switch between 14 hand-picked palettes, each provided in both realistic PBR materials and flat shaded variants for that authentic booth look.
  • Dynamic Zipper Blendshape – Seamlessly animate between fully zipped and half-zipped poses with a single blendshape, giving you effortless control over styling and silhouette.
  • Optimized Topology & Normals – Every vertex and normal map has been refined to deliver crisp highlights and soft folds exactly where you want them, ensuring your renders pop.
  • Plug-and-Play Compatibility – Drop it into any standard pipeline (game engine, animation software, or rendering suite) and get to work immediately—no extra setup needed.
  • Effortless Customization – Tweak colors, adjust shading styles, or swap materials in seconds using any standard texture-editing tool.
Whether you’re building high-res fashion showcases, character outfits for VRChat, or stylized anime shorts, this bomber jacket is engineered to elevate your workflow and save you hours of tweaking. Add it to your library today and experience the difference that true attention to detail makes.

Technical Specifications

  • Triangles (Polycount):
  • High Poly: 31k
  • Low Poly: 10k
  • Material Count: 1
  • Mesh Count: 1
  • Rig: Akii V2
  • Texture Maps: Diffuse, AO, Normal, Rough, Metallic
  • Colors:
  • 14 hand-picked colors in both PBR shading flat/anime shading for a total of 28 textures.

Additional Information

  • Comes with a blendshape to toggle between half-zipped and fully zipped.



You will get a ZIP (1GB) file

Requirements and Notice

Notice for VRChat Users

Please refrain from downvoting this product or leaving false reviews due to user error. If you purchase this model without understanding how assets function, that responsibility lies with you.

The models and assets are always double checked for rigging issues and missing files before being packaged. For dynamic movement to work, the armature must be included upon import, as it contains the vertex data for weight painting. You may remove the armature after importing the asset, provided you don’t close the scene.

A basic understanding of Unity and avatar creation using Blender or another 3D program is required to utilize this asset.


Communication:

  • Evan will not respond to friend requests on Discord.
  • Due to high message volume, it is unlikely Evan will respond to direct messages.
  • For assistance, please explore avatar Discord servers and YouTube tutorials before contacting Evan.
  • Only reach out to Evan for serious bugs or user experience issues related to this product.

Contact Information:


License Information & Terms of Use:

  • Commercial License (For Projects Expecting Profits Under $20,000)Grant of License:
  • This Commercial License grants individuals, small businesses, or organizations the right to use the purchased digital asset in commercial projects that are expected to generate profits up to $20,000. This includes use in games, renders, visual media, animations, and other commercial content.
  • Additional Notes for All Licenses:
  • Termination: Any breach of the terms of the license will result in immediate termination of the license, and the user must cease all use of the digital assets.
  • Non-Exclusive License: All licenses are non-exclusive, meaning EAE retains ownership and the right to continue selling the digital assets to other users.
  • Upgrading Licenses: If a project exceeds its initially expected revenue threshold (e.g., if a project under the Commercial License grows beyond $20,000 in profits), the user is required to upgrade their license by contacting EAE for appropriate licensing.
  • Terms of Use

The full Terms of Use and license information can be found here.