Conception app Fitness
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PULSE: Design Description
Concept: PULSE is a mobile fitness app that brings daily tracking (progress, calories, sleep), an exercise library, and a live workout session into one place. The idea is to keep it simple, clean, and motivating: each screen answers one question (How am I doing today? What should I train? Where am I in this session?).
Visual identity
- Palette: forest green #0F3D2E as the main color (trust and energy, associated with health), lime #D4F26A as the accent for actions and progress, cream #F4F1E8 for the background (warm rather than cold), and white for cards.
- Typography: Plus Jakarta Sans, with bold titles and small, readable secondary text.
- Style: heavily rounded cards (22–28 px radius), generous spacing, and no decoration for its own sake. Line icons share one consistent stroke weight.
The 3 screens (390 × 844)
1. Home
- Personalized greeting and avatar.
- Large green card with a progress ring (78%) and a motivating message.
- Four stat tiles: Calories, Steps, Sleep, Heart rate.
- “Today’s workout” card with a lime Play button.
- Four shortcuts: Library, Plan, Body, Fuel.
2. Library
- Title, search button, and filter chips (All, Chest, Back, Legs, Arms, Core).
- Featured card with the treadmill photo and the title “Zone 2 Run” over a dark gradient.
- Exercise list (name, muscle group, level) with colored thumbnails and a chevron.
3. Workout
- Session bar with an End button.
- Large circular timer (00:25 Rest) with “Next up: Goblet Squat”.
- Stats for reps, sets, and rest.
- Progress list of exercises, with completed ones checked.
- Fixed bottom bar showing calories (120 / 300) and a Pause button.
UX logic
- Five-tab navigation (Home, Train, Stats, Fuel, You), with the active tab in dark green.
- Primary actions are always lime or solid green, and secondary information is soft gray.
- The live workout screen has no navigation bar, so the user stays focused.