4 Xeno Bundle (READ DESCRIPTION)
Tweaking information!!!
- Always do your xeno PER CLIP/SPLIT
- different splits have certain frames to focus on (where to look while changing values)
that means: A .11 intro shake will usually be the 4th, 6th, and 9th frame being the main frames to not be bright
as is A .4 is the 3rd frame, .3 the 2nd. And borders (.6 & .7) the 3rd and 5th frames.
- you will only be changing exposure and gamma
gamma- controls overall brightness of each color
exppsure- controls the overall… well, exposure.. of bright colors like white and yellow
Instructions!!!
bright scenes- keep gamma either near or less than 0 and exposure further in the negatives depending on the brightness level
neutral scenes- depending on the clip, keep gamma near 0 to -5 and exposure closer to zero but not under -25
dark scenes- gamma should not be over 50 but it should be kept over 7-10 minimum, while exposure is either 0 (depending on the characters brightness) or closer to 20+
DISCLAIMER!!
each of these xeno may not look good on certain scenes/characters so understand they are meant to be used for different circumstances based on their name
ofcourse though, they still CAN be used for anything if you want a unique looking result after adding cc.