2 PLAYER OBBY + TIME TRIAL TEMPLATE AND GUIDE
FULL GAME TEMPLATE + GUIDE
Looking for an opportunity to make a viral game? look no further, the authentic concept and fun core gameplay loop of beating yourself along a partner is now here!
Features :
Fully Coded Shop
Fully Coded GUI
DataStore
Leaderboards
20+ Obbies
Portals
MORE THAN 6 MONTHS OF WORK FOR ONLY 50USD!
(also accepting 15k robux >> discord form767)
How to use the ASSET :
Download the file ✅
Open file to use. ✅
Disclaimer: please make sure you have watched all the videos for whatever product you are about to buy and have read the descriptions thoroughly both on Youtube and on the payhip item description FULLY & please do not buy if you have no idea how to utilize the given Roblox assets or have never touched roblox studio previously. I am not responsible for any failures or malfunctions you may experience due to your lack of knowledge. Sounds/Animations must be uploaded manually by you when provided by me. If Sound/Animation fails to load then proceed to provide your own as placement especially if I haven't provided any for you. Any questions feel free to press contact tab on my website & find my contact info.
ANYTHING YOU BUY FROM ME, YOU DO NOT HAVE PERMISSION TO GIVEAWAY OR RESELL TO OTHERS OR CLAIM YOU MADE THIS!! DOING SO WILL RESULT IN SEVERE CONSEQUENCES!!
You will get a RBXL (1mb) file containing full game
You will get a txt (2kb) file with the rules
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EXTENDED DESCRIPTION :
⚙️ Obby Framework — Complete 2-Player System
© 2023 form767. All rights reserved.
Do not reupload, resell, or redistribute this file in any form.
🧱 Overview
This is a fully coded 2-Player Obby Framework built to save you weeks of scripting and setup.
Everything you need is already in place — shop, GUIs, data saving, leaderboards, rewards, and more.
Just drag in your own stages, adjust a few values, and it’s ready to go live.
💡 Features
- Fully coded Shop System with working GUI and assets (halos, speed boosters, gravity reducers).
- Automatic DataStore + Leaderboard integration — handled through LeaderboardService.
- 20+ Ready-Made Obbies included.
- Portal System to connect stages.
- Built-in Rewards, Settings, and Inventory systems.
- Uses CollectionService tags to keep everything clean and easy to edit.
🧩 Included Systems
- Shop: Fully coded and linked to inventory items under ReplicatedStorage.Assets.
- Inventory: Pre-set items ready to go.
- Rewards: Hardcoded reward system.
- Settings:
- Settings (server script)
- SettingsClient (client functions)
- SettingsTemplate (defines what’s saved)
- SettingsController (client UI handling)
- Phase Leaderboards: Fully customizable. Delete PhaseLeaderBoardService if you don’t need them.
🏗️ Building New Obbies
- Copy the Start and End models.
- Build your obby between them.
- Set Start.CFVal.Value to the middle of the baseplate.
- (Optional) Add the new phase in PhaseLeaderboards.
To build:
- Drag parts from ReplicatedStorage.Assets.Parts into Workspace.
- Make sure all parts have CanCollide = true.
- Buttons, checkpoints, walls, portals, etc. all use tags (check CollectionService).
🧱 Building Tips
- Walls: Add under a button, set CFVal to wall’s CFrame.
- Portal: Set part CFVal to target CFrame.
- Checkpoint: Add tag Checkpoint.
- Elevator: Moves up/down 5.5 studs.
- Divider: Opens/closes vertically.
- Stretcher: Opens/closes horizontally.
- Transparent: Add under any button.
- Button: Touch to activate.
Un-Union parts: Ctrl + Shift + U
Union parts: Ctrl + Shift + G
🔒 License
For personal or commercial game development use only.
Reselling, redistributing, or leaking this framework is not allowed.
🧠 Perfect For
- Developers building obby or challenge games.
- Studios needing a quick, clean, working base.
- Anyone who wants to focus on creativity instead of backend scripting.