Quest Conversions / Opti Commissions
》 Quest Prices
- $10 if under 230K polys
- $20 for Conversion under 400k polys
- $35 for Conversion under 599k polys
- $45 for Conversion above 600k polys
$5-10 Additional fee for rush orders
My prices are based on the amount of work I put in PER hour.
It's a little unfair for me to convert a model with little remorse to ALL the work that goes into my conversions.
(Deleting Bones, Redoing Toggles, Redoing Menus, Manually fixing textures 1 by 1, Removing meshes, Adjusting Weightpaint for Quest Friendly, etc.)
》 Quest TLDR:
- I don't work over weekends.
- There is a 50% chance I can convert your model if it uses VCC 2019.
- Frequent Customers will likely receive a discount ($5 OFF)
- You will NOT be charged for updates, or the preview photo I provide.
- You must use ROOT BONES for your hairs.
Manually going one by one to delete them increases my hours of work.
- I can't spend 5+ hours converting your model for only $2 per hour; Hence the price change.
- Credit me as: Decimvrc (Hyperlinked to this page.)
》Commission Requirements:
Please let me know 5 days in advance for your conversion.
What face/body does it use?
⤹ ex: Amelia Head, Zinpia Egirl Base..
I do NOT convert for Venus Base anymore bc its extremely limiting to my conversions.
Polygon count and material swaps
⤹ex: 400k tris/polygons , shirt color material swaps (4 mats)
Does your model use UV Tile Discard?
⤹ex: I can redo SOME toggles if needed.
If you use Tile Discard please make a separate FBX with the meshes separate.
Unity Version used, Poiyomi Used, any shaders/scripts
⤹ex: VCC 2019/2022, Poitoon 7.1 , VrcFury/SPS
⚠ Please make sure your model uses Hair Root Bones
to make conversions easier for me. ⚠
》 Optimized Commission Prices
- $10-20 depending on the amount of work needed.
$5-10 Additional fee for rush orders
》 Optis TLDR:
- I don't work over weekends.
- You will NOT be charged for updates, or the preview photo I provide.
- You must use ROOT BONES for your hairs.
Manually going one by one to delete them increases my hours of work.
- Credit me as: Decimvrc (Hyperlinked to this page.)