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Dynamic Combat and AI Boss System

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$60.00
$60.00
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Built for RPGs, dungeon crawlers, fantasy adventures, anime games, and open-world experiences, this framework combines intelligent AI with a full melee combat system to create challenging, cinematic boss encounters.



The included Minotaur is a complete example boss and can easily be replaced with your own models, animations, and abilities.


Boss Features​

• Intelligent target detection

• Advanced pathfinding

• Dynamic chasing & aggro

• Patrol & idle behavior

• Smart attack selection

• Multi-phase boss support

• Stagger & recovery system

• Optimized performance


Combat Features​

• Player melee combat system

• Combo attacks

• Dodge system

• Hit reactions & stagger

• Knockback support

• Animation-driven combat

• Easily expandable abilities


Visual Features​

• Attack animations

• Particle & impact effects

• Hit VFX

• Sound effects

• Camera shake support


Included​

• Complete Boss AI Framework

• Melee Air Combat System

• Minotaur Boss Example

• Attack Framework

• Phase System

• Pathfinding

• Animations & VFX

• Demo Place

• Setup Instructions


Perfect For​


• RPGs

• MMORPGs

• Dungeon Crawlers

• Fantasy Games

• Anime Games

• Souls-like Games

• Boss Rush Games


Easy to Customize​


Adjust health, damage, movement, attacks, AI behavior, phases, animations, VFX, sounds, and more to create your own bosses—from dragons and demons to robots, giants, superheroes, and mythical creatures.

You will get a RBXL (6MB) file