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3DGS Shader Pack for Unity (BiRP & URP & HDRP)

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€13.99
€13.99
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Please read carefully before purchase:


Versions & Platform Compatibility

  • Supports Unity 2021 and later. Also tested with Unity 6.2.
  • Supports Built-in Render Pipeline (BiRP) , Universal Render Pipeline (URP) and HDRP
  • VR performance: URP > HDRP & BiRP. But please keep in mind HDRP only supports linear color space. There is a coversion from linear to gamma if needed.
  • [Attention!!] Only supports D3D12 and Vulkan ! Make sure your project has these graphics API enabled.
  • In BiRP, only support multi-pass rendering. In URP, support both single-pass and multi-pass.
  • Tested build on Windows 11, not fully tested with Android yet!
  • OpenXR compatibility (No Meta XR SDK support yet, as Meta XR SDK only supports D3D11 as graphics backend. However, you could use all meta headset features via Meta OpenXR SDK.)
  • You will need a powerful PC to run larger scenes, e.g. a room scale environment and generated from World Lab Marble.


Tutorials and Demo:



Content Included

  • 15 different types of cool visual effects for 3D gaussian splatting inspired by spark.js based on hlsl shader, more will be added in the future as the package evolves.
  • 3DGS models shown in the demo videos are not included, one sample 3DGS object under CC0 license is included with a corresponding sample scene.


Compatible File types


Tested supports reading & rendering PLY files exported from:


Features


  • 15 different types of cool visual effects for 3D gaussian splatting inspired by spark.js based on hlsl shader, more will be added in the future as the package evolves.
  • Deep meditation (visualization)
  •   Waves (visualization)
  •   Flare (loop animation)
  •   Disintegrate (loop animation)
  •   Perlin Wave (visualization)
  •   Wind  (loop animation)
  •   Magic (reveal animation)
  •   Spread (reveal animation)
  •   Unroll (reveal animation)
  •   Twister (reveal animation)
  •   Rain (reveal animation)
  •   Glitter (visualization)
  •   Galaxy Glitter (visualization)
  •   Fly Dissolve (dissolve animation)
  •   Glow Dissolve (dissolve animation)


License Grant (Individual Use)

You are granted a non-exclusive, non-transferable, non-sublicensable license to:

  • Use the Asset in your personal, educational, or individual commercial Unity projects.  
  • Modify the Asset for use in your own projects.  
  • Distribute compiled or built versions of your project containing the Asset (for example, as part of a game or interactive experience).


You may not:

  • Redistribute or resell the Asset or any of its source files, shaders, or effects as part of another asset, toolkit, or framework.  
  • Claim the Asset or its derivatives as your own original creation for resale or redistribution.


Business and Framework Use

If you are a company, studio, or organization that wishes to:

  • Include any part of this Asset in a toolkit, framework, SDK, or other redistributable product,
  • Provide this Asset (in whole or in part) as part of a paid or free product for other developers
  • Particularly, if you would like to use the originally designed and developed glitter, perline wave, and glitter dissolve effects in large-scale product deployment beyond prototype building

you must obtain a Business License from: cocolinux0101@gmail.com


You will get a UNITYPACKAGE (30MB) file