Blazes Morph GUI + Overhead + Loading Screen + Deploy System
Morph UI:
A polished and intuitive interface for character and morph selection.
- Clean, futuristic layout inspired by Star Wars military and holographic displays
- Supports structured division, role, or loadout selection
- Smooth animations and transitions for a high-quality feel
- Designed for fast interaction without sacrificing immersion
- Scalable layout suitable for small or large faction systems
This UI allows players to quickly deploy while maintaining a strong in-universe aesthetic.
Overhead UI:
A minimal and immersive overhead display for in-game player identification.
- Displays essential player information clearly and efficiently
- Styled to match Star Wars tactical HUD elements
- Unobtrusive design that avoids screen clutter
- Ideal for ranks, units, and faction-based gameplay
Enhances situational awareness while preserving visual immersion.
Loading Screen:
A cinematic loading experience that sets the tone before gameplay begins.
- Star Wars–themed presentation
- Smooth transitions to prevent immersion breaks
- Professional, polished first impression for players
- Designed to feel atmospheric rather than purely functional
Key Features:
- Consistent Star Wars–inspired visual language across all systems
- Clean, readable UI designed for usability and immersion
- Optimized for performance and scalability
- Suitable for milsim, roleplay, and structured faction games
- Easy to integrate into existing projects